![]() ![]() ![]() Immediately following that, you just pace out the 45920 bytes of data, which should end just before a “smpl” header, and you have the entirety of the sound data selected. ![]() If you decode the bytes out as I did in the screenshot below, you eventually get to a string of text that reads simply “data” and is followed by a 4-byte (32-bit) integer that is the size of the waveform data-in this case, 45920. Somewhere in this vicinity of the file is the start of the heartbeat sound’s waveform data. It has the path of a wav file heartbeat01.wav followed by a RIFF header. One match in particular is very interesting. Taking this new file back into a hex editor shows a lot of readable strings and many matches for “heartbeat”. This gives us a new file of larger size in the same directory. To do this, fire up a command prompt or batch file and run the following. This tool has several operations but the one we’re interested in uses the -a switch to decompress any found data. It’s a command-line program, so extracting it into the Sniper Elite “Sounds” directory is the best way to work with it. Googling around, I quickly found a nifty tool called offzip that can do exactly this. In order to do anything with this file, it first needs to be decompressed. The “Zlb” part is curious enough and could mean that the file is actually compressed using Zlib. Opening the file in a hex editor shows no readable strings whatsoever except for the header of “AsuraZlb”. StreamingSounds.asr is probably music and GmSnd.en is probably speech, so that just leaves GmSnd.asr as the likely archive for the heartbeat sounds. So one must turn to modding, and that’s what I did.Ī quick perusal of the installation directory for the game reveals a “Sounds” directory with three files in it, clearly archives given their size. And there’s naturally no way to turn the sound off through options or config tweaking. It really serves no gameplay purpose considering the sound just plays constantly. The main problem I had with the game was the annoying-perhaps even disturbing-heartbeat sounds that play whenever you’re looking through the scope. ![]()
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